Adrian Popescu

v3.0ai-first

latest2022 – now

Builder first.

Technical Product Owner at mkk meine-krankenkasse, leading the public website and applied AI adoption in the digital department. Previously nearly a decade in esports, as an engineer at GosuGamers and as an admin and referee at Dota 2 Majors and The International.

I believe the best use of AI is not replacing people but giving them systems they can run themselves. Build it, test it, ship it, then hand it over so it keeps working without me.

See the workThe esports years

  • Leading website, AI & automation at mkk meine-krankenkasse
  • Based in Berlin, working remote
  • Open to interesting conversations

Making a whole department faster with AI.

Small team, regulated industry, real users. Each entry is proof that one product owner who still writes code can change what a team ships.

Added

  • Applied AI adoptionInitiated and lead it for the digital department at mkk meine-krankenkasse, bringing new tools into real use.
  • Organisation-level Claude environmentCustom skills, repositories and workflows that about 15 colleagues now use for their daily work.
  • ToolchainClaude Code · MCP · n8n · AWS Bedrock · OpenRouter

Shipped

  • AI search and “Ask AI” for a health insurerRAG in productionBuilt Algolia AI search and set up an Ask AI answer agent on the public website: configuration, prompts, guardrails, model selection and widget.
  • Testing an AI that answers health questionsLLM-as-a-judgeA self-built evaluation and regression-testing tool for the answer agent (TypeScript, GitLab CI, Algolia API), so model and prompt changes are decided on evidence, not gut feeling.
  • User feedback, triaged by AI200+ submissions in month oneBuilt alone from idea to delivery: on-page feedback, n8n, AWS Bedrock classification and fix proposals, a human reviewer, routing to Slack and Jira.

Changed

  • RoleSenior Software Developer (2022) to Technical Product Owner, Website, AI & Automation (2024).
  • FocusLess about demos, more about systems other people can operate without me. That is how one person's curiosity turns into a team's capability.

Unreleased

  • Workshops and hackathonsNext up.

v2.0berlin

2020 – 2022

Then the arenas went quiet.

Same habits, different stakes: millions of insured people, regulation, accessibility, and a legacy platform nobody owned.

Removed

  • Live esportsWhen Corona hit, it stopped overnight.
  • The nomad lifeYears of working fully remote, building esports products from wherever the next event or flight took me, ended with it.
  • GamingLeft the industry in 2022 for something completely different.

Changed

  • Home baseMoved to Berlin in spring 2021, as the borders reopened, and settled here.
  • IndustryFrom esports to the public website of a German statutory health insurer.

v1.0esports

2012 – 2022

Ten years in the server room of esports.

I started as a volunteer in 2012, helping turn a weekend Dota 2 project into a Romanian media site with 10,000+ monthly users. I administered leagues, commentated matches, covered events as a journalist, and founded Esports Addicts to grow the local scene.

Along the way I refereed and administered at some of the biggest stages in the game, and spent seven years as an engineer at GosuGamers, one of the world's largest esports media platforms.

Highlights

The International 2017
admin / referee
Kiev Major 2017 · Boston Major 2016
admin / referee
Millions of users monthly
a core GosuGamers module I designed and built
Founded Esports Addicts
events across multiple Romanian cities (2015 – 2018)

Log

  1. 2012 – 2014Dota 2 Romania · developer, live commentator, tournament admin
  2. 2013 – 2015PGL · first Dota 2 events in Romania, DreamHack Bucharest
  3. 2014IeSF · hosted the Dota 2 regional qualifiers for the e-Sports World Championship
  4. 2014 – 2016Esports journalist · live coverage and interviews in Romanian and English
  5. joinDOTA League · tournament admin, then trained a team of junior admins
  6. 2015 – 2018Founder, Esports Addicts
  7. 2015 – 2022Software Engineer, GosuGamers · back end to full stack; admin panel used daily around the globe
  8. 2016 – 2018The big stages · The International, Kiev and Boston Majors, PUBG and Fortnite championships

extside quests

after hours

Things I build after hours.

logversion history

2013 – now

Experience

PeriodCompanyRole
2024 — Nowmkk meine-krankenkasseTechnical Product Owner, Website, AI & Automation
2022 — 2024mkk meine-krankenkasseSenior Software Developer
2015 — 2022GosuGamersSoftware Engineer
2015 — 2018Esports AddictsFounder & Project Manager
2013 — 2015CGM Clinical ÖsterreichSoftware Engineer

BSc Computer Science, Technical University of Cluj-Napoca · thesis on multi-agent systems for traffic routing. Certification: CSPO.